about me
Robert Scheibe
media systems scientist
I use optical motion capture systems to turn complex movements into precise data — for advances in VR, AR, robotics, and simulation.
I studied media systems at the Bauhaus-University Weimar from October 2000
to May 2006. My main focus was on virtual reality. I am especially
interested in the design of human computer interface solutions.
For my diploma thesis I have developed a tactile feedback mechanism for the
A.R.T. fingertracking glove using shape memory
alloys. Despite the low bandwidth of shape memory alloys, I found a
solution how to use them in immersive CAVE-like environments.
Since August 2006 I'm employed at the Advanced Realtime Tracking GmbH in Weilheim, Germany. I developed a tactile feedback system as successor of the system I've done in my diploma thesis. From 2009 until 2011 I was involved in the Avilus project, founded by the German government (BMfBF), promoting the Motion Capturing capabilities of ART.
Since 2012 I was head of the Hardware Development Department at ART, responsible for the hardware development of ARTTRACK5, ARTTRACK6/m, SMARTTRACK3 and more.
In March 2023 I joined the general management focusing on development and IT.
I'm interested in exploring technical systems. I try to understanding them and love to do repairs in case they break.
work experience
since March 2023
CTO of ART
since August 2006
employed at Advanced Realtime Tracking
GmbH in Weilheim, Germany
2005-09-01 — 2006-04-30
diploma thesis, Volkswagen AG,
"Haptic Feedback in Immersive Environments"
2005-06 — 2005-09
tutor for lecture "Web Technology", Prof. Dr. Stein, Bauhaus-University
Weimar
2005-03-12 — 2005-03-16
presentation of
"Haptic Feedback through Weight Shifting" at IEEE VR Workshop: New
Directions in 3D User Interfaces, Bonn, March 2005
2004-08 — 2005-03
member of neudeli, a network for business founders
2004-06 — 2005-06
administration of two e-learning platforms, Otto-Benecke-Foundation
(Bauhaus-University Weimar, Germany) and AsiaLink (Asian Institute of
Technology, Thailand)
2002 — 2004
employed at Dynardo GmbH as C++ developer, development of a GUI based
workflow concept for TopoSLang, a topology optimization program
Publications
2007
Scheibe R., Mathias M., Fröhlich, B.
Tactile Feedback at the Finger Tips for Improved Direct Interaction in
Immersive Environments
3DUI Symposium March 10-11th 2007, Charlotte NC, USA
Hulin Thomas, Kremer Philipp, Scheibe Robert, Schaetzle Simon, Preusche
Carsten
Evaluating Two Novel Tactile Feedback Devices
Proc. of Enactive/2007, 4th International Conference on Enactive
Interfaces, Grenoble, Nov. 19-24, 2007, p. 117
2005
Grundhöfer, A., Brombach, B., Scheibe, R., Fröhlich, B.
Level of Detail Based Occlusion Culling for Dynamic Scenes
In Proceedings of Graphite 2005 - 3rd International Conference on Computer
Graphics and Interactive Techniques in Australia and Southeast Asia, pp.
37-45, November 2005
Scheibe, R., Schneider, H., Hochstrate, J., Fröhlich, B.
Haptic Feedback Through Weight Shifting
IEEE VR Workshop: New Directions in 3D User Interfaces, Bonn, March
2005
Programming skills
C/C++ (embedded devices)
python
bash scripting
git, gitlab
markdown
embedded linux (kernel modules, administration)
xhtml, css
AI: perplexity, cursor, local LLMs
Language skills
German — native
English — fluent