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author | Robert Scheibe <rob.scheibe@gmail.com> | 2020-07-03 15:33:31 +0200 |
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committer | Robert Scheibe <rob.scheibe@gmail.com> | 2020-07-03 15:33:31 +0200 |
commit | ae7e1fc4d7bc4d5ec4ad09aaf28f8f16982c85a5 (patch) | |
tree | 7103a1607aafd80582b28d1d07fc147922a946bf /AsteroidsInfinity | |
parent | 150ef16e8d5eee4e121f10e70c0980e04646b965 (diff) |
added more info
Diffstat (limited to 'AsteroidsInfinity')
-rwxr-xr-x[-rw-r--r--] | AsteroidsInfinity/AsteroidsInfinity.py | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/AsteroidsInfinity/AsteroidsInfinity.py b/AsteroidsInfinity/AsteroidsInfinity.py index a702e26..085f3ab 100644..100755 --- a/AsteroidsInfinity/AsteroidsInfinity.py +++ b/AsteroidsInfinity/AsteroidsInfinity.py @@ -1,4 +1,4 @@ -#! /usr/bin/env python +#! /usr/bin/env python2 # The above line makes this executible in unix systems # Asteroids Infinity @@ -616,9 +616,10 @@ def main(): small_font = pygame.font.Font("font/Vectorb.ttf", 10) large_font = pygame.font.Font("font/Vectorb.ttf", 40) loadsounds() - screen = pygame.display.set_mode(screensize) + screen = pygame.display.set_mode(screensize,FULLSCREEN|DOUBLEBUF|HWSURFACE) screen.fill(backcolor) pygame.display.flip() + pygame.mouse.set_visible(False) fullscreen = 0 pygame.display.set_caption("Asteroids Infinity") volume = 100 @@ -1048,9 +1049,9 @@ def main(): beattype = 1 viewpoint[0] += viewpointspeed[0] / fps viewpoint[1] += viewpointspeed[1] / fps + screen.fill((backcolor)) Objects.update() ProtoObjs.update() - screen.fill((backcolor)) #Objects.draw(screen) dirtyrects = [] for sprite in ProtoObjs.sprites(): |